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(+1)

Hi there, i found about this game through LoraAJ and made this comment to express my thoughts about the game!

I love the art style and general ambience of the game, the sprites look great,  and generally the visual aesthetic is cute!

The controls for the keyboard is ok, feels fine but there's some quirks here and there, for example, the interact button (E) sometimes throws the weapons, and changing weapons is annoying because you have to throw the original weapon away and hope the prompt pops up to get the new one, which is finicky.  Jump/Dodge button feels more about dodging than jumping , Holding right mouse button to aim isn't bad, however, its better to lock the mouse so instead the mouse aims and left mouse button attacks, like other similar games. 

The text box on the top right is huge compared to the text within it,  making  it smaller would be better.

The text font is ok, some letters and numbers are hard to understand , an example would be  the number 1 & 4,  1 almost looks like a  2 and 4 barely looks like a four from a distance  and some letters  look weird being slanted.   

Overall, i liked the game,  some quirks here and there, but the presentation and concept is cute and fun, Nice work!

Thank you so much! I will take your feedback into consideration for the next patch! I am overjoyed that you took time out of your day to write us a review! <3

(2 edits) (+1)

I was able to play this because of Mckena, thanks to her and her networking for showing me this game. 

Yes I played throughout the game and tested some things to see if there are bugs in specific areas and whatnot

Overall I love the game and love the concept. Keep it up fellas and keep working hard, from one coder to another

personal peeves:

-jumping always looks like it will miss. increase jump height 

-Music is too loud on boot up

-add subtle music to the intro, so we don't boot up the game and get ear clapped

Bugs:

-the save button does not work, especially for sound settings 

-the "collectibles" sit inside the body sometimes for a short amount of period before disappearing

-the first boss battle glitched out on me because I lost all my lives while hitting it, and his animation kept resetting I couldn't do anything and had to close the game through alt+f4, could not even press ESC

-I have to spam E to pick up another weapon and most of the time it just throws the weapon (can just remove the weapon throw from E and keep it on shift) 

recommendations:

-there is no "controls" section in the menu

-remind us what button "dodge" is when we buy it

-remind us in the frog tutorial what button throw is or have it displayed next to the objective at the top left

-additional features with quests, side areas, secret waves of enemies, secret weapons 

compliments:

-love the art style

-I love the concept of hamster vs cats

-like the respawning, its quick

-like the auto camera turn feature

-like the ricochet that the weapon throw does

-like the intro, very well done and looks good

-I love the controller compatibility too

-revive me I got a ray gun

(Picture of the cat resetting animation and glitching me out bug)

Hey! Thank you so much for this review!!
I will take all of this into consideration as soon as I start working on a new patch for the game!
Thank you for playing our game and for the kind feedback! <3

anytime brutha! good luck and when its patched, ill be on it